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	<title>OhGizmo! &#187; Entertainment</title>
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	<description>Deliciously Geeky...</description>
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		<title>Smell-O-Vision&#8217;s Coming Back. Maybe. We Hope. Not.</title>
		<link>http://www.ohgizmo.com/2011/10/06/smell-o-visions-coming-back-maybe-we-hope-not/</link>
		<comments>http://www.ohgizmo.com/2011/10/06/smell-o-visions-coming-back-maybe-we-hope-not/#comments</comments>
		<pubDate>Thu, 06 Oct 2011 06:28:56 +0000</pubDate>
		<dc:creator>David Ponce</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[smells]]></category>

		<guid isPermaLink="false">http://www.ohgizmo.com/?p=54978</guid>
		<description><![CDATA[By David Ponce It&#8217;s not really smell-o-vision as much as it&#8217;s smell-o-gaming. Seems there&#8217;s a French company called Olf-Action that already makes a smelly device for cinemas. That one is called &#8220;Odoravision&#8221; and movies are currently being retro-fitted to include a smell track. This is an idea that&#8217;s been tested and failed plenty of times [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.ohgizmo.com/wp-content/uploads/2011/10/smellit_aroma_generator_1-500x393.jpg" alt="" title="smellit_aroma_generator_1" width="500" height="393" class="alignnone size-medium wp-image-54981" /></p>
<p>By David Ponce</p>
<p>It&#8217;s not really smell-o-vision as much as it&#8217;s smell-o-gaming.  Seems there&#8217;s a French company called <a href="http://www.olf-action.fr">Olf-Action</a> that already makes a smelly device for cinemas.  That one is called &#8220;Odoravision&#8221; and movies are currently being retro-fitted to include a smell track.  This is an idea that&#8217;s been tested and failed plenty of times through the years, but here&#8217;s a thumbs up for trying again.  And now this company is talking about releasing a similar device for gaming (and home cinema too, it seems) and calling it SMELLIT.  You can see it in the picture.  God&#8230; that name is awful!</p>
<p>There&#8217;s very little information about this at the moment.  The only reason it&#8217;s even being talked about is because the renderings look interesting and the company behind it already has a smell related product on the market.  The device will be on display at the <a href="http://www.lisboadesignshow.fil.pt/">Lisbon Design Show</a>, from 11 to 16 October 2011. Maybe then we&#8217;ll know more.</p>
<p>In the meantime, hit the jump for pictures, including one with all the scents they currently manufacture.  Highlights? &#8220;Scent of good mood.&#8221;  And &#8220;Smell of Calabria.&#8221;</p>
<p><span id="more-54978"></span></p>
<p><img src="http://www.ohgizmo.com/wp-content/uploads/2011/10/smellit_aroma_generator_2-500x367.jpg" alt="" title="smellit_aroma_generator_2" width="500" height="367" class="alignnone size-medium wp-image-54980" /></p>
<p><img src="http://www.ohgizmo.com/wp-content/uploads/2011/10/smellit_aroma_generator_3-500x287.jpg" alt="" title="smellit_aroma_generator_3" width="500" height="287" class="alignnone size-medium wp-image-54979" /></p>
<p><img src="http://www.ohgizmo.com/wp-content/uploads/2011/10/smells_smellit_aromas-500x274.jpg" alt="" title="smells_smellit_aromas" width="500" height="274" class="alignnone size-medium wp-image-54982" /></p>
<p>[ <a href="http://www.behance.net/gallery/SMELLIT-VIDEO-GAME-ENTERTAINMENT-DEVICE/423991">Product Page</a> ] VIA [ <a href="http://technabob.com/blog/2011/10/05/smellit-aroma-devices/">Technabob</a> ]</p>
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		<title>OhGizmo Preview: Pixar&#8217;s Up</title>
		<link>http://www.ohgizmo.com/2009/03/02/ohgizmo-preview-pixars-up/</link>
		<comments>http://www.ohgizmo.com/2009/03/02/ohgizmo-preview-pixars-up/#comments</comments>
		<pubDate>Mon, 02 Mar 2009 14:26:57 +0000</pubDate>
		<dc:creator>Evan Ackerman</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Entertainment]]></category>

		<guid isPermaLink="false">http://www.ohgizmo.com/?p=21345</guid>
		<description><![CDATA[By Evan Ackerman I&#8217;m a big fan of Pixar movies, as you may have noticed. Even so, I was a little bit, um, let&#8217;s say, skeptical when I first saw the trailer: It wasn&#8217;t the flying house that I was worried about. It was the crotchety old man versus the slightly chubby, irrepressibly annoying little [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.ohgizmo.com/wp-content/uploads/2009/03/up.jpg" alt="up" title="up" width="500" height="388" class="alignright size-full wp-image-21346" /></p>
<p>By Evan Ackerman</p>
<p>I&#8217;m a big fan of Pixar movies, as you may have noticed. Even so, I was a little bit, um, let&#8217;s say, <em>skeptical</em> when I first saw the trailer:</p>
<p><object width="480" height="295"><param name="movie" value="http://www.youtube.com/v/cnJy5_JO3qU&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/cnJy5_JO3qU&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="295"></embed></object></p>
<p>It wasn&#8217;t the flying house that I was worried about. It was the crotchety old man versus the slightly chubby, irrepressibly annoying little kid. What a hilaaaarious juxtaposition, as proven by myriads of mediocre sitcoms!</p>
<p>All I can say now is, I should have had more faith in Pixar. Over the weekend, Disney invited us to meet with director Pete Docter and producer Jonas Rivera, followed by a screening of the first half of the movie&#8230; And at this point, the only thing I&#8217;m worried about is how I&#8217;m going to <em>survive</em> until May 29th a whole 45 minutes short of the entire movie. More about Up (spoiler-free except for one little tidbit), after the jump.<span id="more-21345"></span></p>
<p>The overall premise for Up is the idea of feeling overwhelmed and wanting to escape from it all, a feeling that we can all relate to, hence the visual metaphor of the floating house. The main character, 78 year old Carl Fredrickson, is based largely on this idea, but in a very deep and poignant way. The first 20 minutes or so of the movie develop Carl&#8217;s character in a manner that Pixar hasn&#8217;t really touched before, and it was impressive, although somewhat difficult at times, to watch&#8230; Largely because at the beginning, Carl comes to embody that sense of unfulfilled dreams that on some level, most of us feel. As producer Jonas Rivera explains,</p>
<blockquote><p><em>&#8220;Jokes and gags are funny, but what&#8217;s the emotional thing that&#8217;s going to stick in someone&#8217;s heart and stay with them for hours, days, years&#8230; And so that&#8217;s what we were looking for, something that really resonates with people. And I think ultimately, the humor will play better if it has that foundation of emotion.&#8221; </em></p></blockquote>
<p>When you get personally involved with a character, you become more attuned to everything that they experience. Sad things are sadder and funny things are funnier. It takes a masterful touch to make this kind of involvement work in a self-described &#8220;action comedy adventure,&#8221; but Pixar made it happen.</p>
<p>Up will be the first Pixar movie available in Disney 3D. Pete Docter made a point of explaining how Up was not created to showcase the 3D technology, meaning that there aren&#8217;t going to be all kinds of things jumping out at you screaming &#8220;HEY LOOK, IT&#8217;S 3D!&#8221; Rather, it will be a subtle effect that you&#8217;ll notice at the beginning, but will gradually blend into the background of the film.</p>
<p>Part of what I was concerned about when I first saw the trailer was that the movie would be not made fantastical <em>enough</em>. The juxtaposition of the two main characters initially seemed so mundane that the whole flying house bit made me raise an eyebrow. But of course, Pixar was well aware of this, and structured the visuals of the movie into <em>&#8220;a reality that would support that.&#8221;</em> Take Carl, for example: While most people are about seven heads tall, Carl is only three, and he&#8217;s built like a brick. And the interior of Carl&#8217;s house has been &#8220;chunkified,&#8221; where everything has been made just slightly too big, giving it the feeling of a doll house as opposed to a real house&#8230; It&#8217;s a highly effective departure from the tendency of animated films to strive for photorealism, and it makes everything that happens in the movie feel like it could really be happening in the movie.</p>
<p>Well, almost everything.</p>
<p>I&#8217;ll leave you with one little spoiler to ponder: just imagine, for a second, that you were to give a dog a collar that translates everything he&#8217;s thinking into human speech&#8230;</p>
<p><img src="http://www.ohgizmo.com/wp-content/uploads/2009/03/up_dog.jpg" alt="up_dog" title="up_dog" width="500" height="420" class="alignright size-full wp-image-21365" /></p>
<p>[ <a href="http://www.pixar.com/featurefilms/up/">Up</a> ]</p>
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