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Tag Archives: Displays

[CES 2010] Hands-On With Light Blue Optics’ Light Touch

Light Blue Optics' Light Touch (Image property OhGizmo!)
By Andrew Liszewski

Remember the I-Tech Virtual Laser Keyboard? It was a little pod-like device you sat on your desk that projected a red virtual keyboard you could actually type on. Well the Light Touch is basically the same idea, but with about 5 years of technological advancement behind it. Instead of just a red keyboard you get an actual full-color, WVGA 10.1-inch virtual touch screen which is powered by the company’s Holographic Laser Projection technology. No DLP here.

Light Blue Optics' Light Touch (Image property OhGizmo!)

The touching part functioned well enough, I mean it was no iPhone, but the infrared technology it was using even allowed for parts of the GUI to be dragged around. However, even in their subtly darkened booth the projected display was kind of washed out, particularly when compared to the results seen from 3M’s and other companies’ latest crop of pico projectors. But the Light Touch is really just a proof of concept anyways since the company has no plans to produce the device themselves, but will be licensing the technology to other OEMs.

[ Light Blue Optics ]

[CES 2010] Panasonic’s 152-Inch 4096×2160 Ultra HD Plasma Display

Panasonic's 152-Inch 4096x2160 Ultra HD Plasma Display (Image property OhGizmo!)
By Andrew Liszewski

If you’ve got a device capable of pushing a 4K signal, might I suggest picking up one of Panasonic’s lovely 152-inch, 4092×2160 Viera plasma displays? I’ve no idea what one of these would set you back, but I’m going to file it away in my ‘you probably can’t afford it and probably never will’ drawer. Unless I can find a booth giving away 152-inch tote bags that would let me discreetly slip this out of Panasonic’s booth.

[CES 2010] Kodak’s Giant Multi-touch River Of Products

Kodak's Giant Multi-touch River (Images property OhGizmo!)
By Andrew Liszewski

A lot of times at CES a company’s booth can be just as fun to play with as their products. And that was definitely the case with Kodak who had this massive interactive multi-touch display featuring a virtual river of products at their booth. Their various devices would come down a waterfall and then slowly drift their way down the river, but at any point you could grab one, drag it to the side, and pull up additional product information.

Kodak's Giant Multi-touch River (Images property OhGizmo!)

You could also simply touch the river at any point to get a cool ripple effect (isn’t that a pre-requisite for virtual water?) and at one point I must have counted 14 people interacting with the display at once, with absolutely no slow-down. It’s not always easy to make devices like printers or digital photo frames exciting, but given the crowd around this setup Kodak definitely found a way!

[CES 2010] Hands (And Fingers And Fingers And Fingers) On With 3M’s New Multi-Touch Display

3M Display M2256PW (Image property OhGizmo!)
By Andrew Liszewski

Besides 3D, ebooks and media players, another popular phrase thrown around this year’s CES is multi-touch. And one of the more impressive pieces of multi-touch hardware I’ve seen so far is 3M’s new M2256PW LCD display. Using the company’s ‘projected capacitive technology’ the display is able to recognize up to 10 simultaneous touches, with a response time of less than 15 milliseconds. Now the response time is faster with less touches at one time, but even when using every finger on both hands the display is very, very responsive. I was expecting there to be a lot more lag, but it’s barely even noticeable.

3M Display M2256PW (Image property OhGizmo!)

Besides random doodles and sketches, the new 22-inch 1680×1050 pixel resolution display will let you interact with more real-world applications like the Autocad demo 3M was also showing at their booth. But let’s face it, I can’t think of 10 different things I’d need to do at once in a 3D application, or any app for that matter, so the technology seems better suited for larger displays where multiple people could interact with content on-screen at once. However the M2256PW will be available for sale sometime this year.

[ PR – 3M Revolutionizes Multi-touch Interactivity with 10-Finger Touch ]

Behold The Citron Multitouch, aka DreaMTouch With 32 Simultaneous Touch Points

By David Ponce

German company Citron sure knows how to put the “multi” in multitouch. Where most multitouch systems these days are happy to track 2 points of contact, Citron’s dreaMTouch can track up to 32 simultaneously. It’s neither resistive nor capacitive, but rather uses IR technology which gives it “no special dependency on touch operation medium (stylus, finger, glove, …)”. More specs below:

    quick reaction with 50 coordinates per second
    optional medium between the display and the user (glass, plastic, air, …)
    no shadow spots or blind areas like with other IR multitouches
    no drift

no mechanical wear

At this stage Citron is developing this hardware and there are very few software applications using the dearMTouch’s capabilities. Recently, Germany’s Elektrosil partnered with NUITEQ to integrate Snowflake Suite on the dreaMTouch, but that’s about all we know in terms of current software integration. This of course might have something to do with the fact that dreaMTouch won’t officially be commercially available until January 2010. The system is awaiting patent approval.

[ The dreaMTouch ] VIA [ Technabob ]

Gestural Computing Is The New Multitouch

By Evan Ackerman

Remember back when the display in Minority Report was the future technology that everyone was talking about? Well, now it’s the past, ’cause MIT’s Media Lab has come up with a display that can potentially do all that fancy gestural stuff, except without the gloves.

Called BiDi (for Bi-Directional), the display works on a very basic level a little bit like a Microsoft Surface table: there’s a screen, and behind that, there are cameras (of a sort) to watch what’s going on at the screen. And also like Surface, because cameras are in use as opposed to just a touch panel, the display is sensitive to actions that don’t directly contact it. Where the MIT display really takes the cake, though, is that it uses a field of optical sensors embedded in the display combined with some fancy image processing to make a detailed three dimensional map of exactly how far things are from the display, which not only allows you to make recognizable gestures much farther from the surface, but also allows you to gesture in and out. The LCD alternates back and forth very quickly between displaying and image and capturing data (sort of like Microsoft’s SecondLight Surface mod), and it does it so quickly that all you see is the image itself.

MIT says that they’re trying to steer away from novelty applications a bit, which is sad, but they hope to “inspire” LCD manufacturers to start working on this stuff. So, you know who you are: GET INSPIRED. I want one of these.

[ MIT ] VIA [ Engadget ]

1.5″ USB Screen Must Be Good For Something

usbdisplay

By Evan Ackerman

Inside this rather large box comes a rather small USB powered display. The Luma Labs UD7 Gadget Display has a 1.5″ screen, which is small enough that you can’t really display much of anything on it. Essentially, it’s a lot like a single button from the Optimus Mini Three, in that it’s not designed to act as a secondary display, but rather as the primary display for a variety of widgets. You’ve got options like clocks, system monitors, timers, games, and even Twitter and Facebook feeds. It’s kinda cute and potentially useful, and at only $30, totally easy to rationalize.

[ Gadget Display ] VIA [ SlashGear ]

Ostendo Curved Monitor Now Available

curvemonitor

By Colin Ackerman

That sweet looking curvy display we first saw at CES back in 2008 is finally available to consumers with too much money to spend, only about a year late. For a mere $6500, you can be the proud owner of the Ostendo CRVD, a curved 43″ 2880 x 900 quad-DLP rear projection monitor. Ostendo says that most of the units have been sold to the military for simulators and stuff, but this is what it’s really for:

wowmonitor

and this:

[ Ostendo ] VIA [ Engadget ]

TOOB Immersive Omni-Directional Personal Dome Screens

TOOB Omni-Directional Screen (Images courtesy TOOB)
By Andrew Liszewski

Great news! You no longer have to go to an expo/world’s fair/amusement park/science center to experience one of those omni dome theaters. The TOOB provides the same basic experience, though on a considerably smaller scale. Created by Alexander McDonnell, the TOOB consists of a half-dome movie screen that’s large enough for a couple of people to sit in front of, as well as a specially shaped mirror that reflects the image from a projector onto the dome’s surface. And since it’s powered by a regular home theater projector (instead of proprietary hardware) you can use it with any video source like a DVD player or a gaming console.

According to Cool Hunting, the home version of the TOOB, which measures 3-feet by 6-feet with an 18-inch reflector, sells for $1,440, but the hardware can be rented and is also available in a considerably larger 8-foot by 16-foot inflatable version for use outdoors.

[ TOOB ] VIA [ Cool Hunting ]